How to download dungeon siege full version free




















This game is available for users with the operating system Windows 98 and prior versions, and it is only available in English. Since we added this game to our catalog in , it has obtained 59, downloads, and last week it gained 30 downloads. Dungeon Siege is a slick game that will require less storage than many games in the category PC games. It's very heavily used in many countries such as United States, Canada, and Thailand. Yesterhaven is an extension to the gameplay and story of The Kingdom of Ehb and the Utraean Peninsula.

Yesterhaven is a multiplayer-only short story, which does not require a pre-existing character, nor any previous experience with Dungeon Siege. Have you tried Dungeon Siege? Be the first to leave your opinion! Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device.

Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:. Increasing skills according to usage is not exacdy a first, but opening up all the items in the game to every class most certainly is. You see, Dungeon Siege is one of those games that only come along once every few years.

How can it possibly fail? Bear one thing in mind from the outset, Dungeon Siege and the world it is set in was always designed for singleplayer gameplay, so any multiplayer additions were always going to be thrown in as an extra, as opposed to a separate gaming experience.

This is evident as soon as you go to the Microsoft servers and discover people who all want to start in different parts of the gameworld and go off exploring on their own, instead of starting together in one place and working as a team. For this reason the whole thing is usually a confusing affair, and because people often start the game game in totally different locations, they end up not seeing each other most of the time.

The nature of Dungeon Siege's frenetic constant-action gameplay also dictates that people hardly talk to each other while they're playing, giving you the feeling you're on the server on your own, rather than having other real players in your party fighting alongside you. It's not a world-changing experience, needless to say, and most people lose interest very quickly and log off to go back to the single-player game. The only real advantage I can see to Dungeon Siege multiplayer is having the ability to start the game from scratch and play it co-operatively all the way through with people you already know.

As a 'pick up and play' online experience, it's a shallow one and there are much better ways to spend your online gaming time.

The second of our exclusive RPG demos this month is Dungeon Siege, an epic hack 'n' slash through a beautifully rendered 3D world.

The demo contains about ten per cent of the full game, which should keep you busy for a good few hours, especially if you try it on all three difficulty levels. It also contains multiplayer support. You start the game as a farmer, your hoeing interrupted by the appearance of your friend Norick who has been fatally wounded during an uprising of the local orc-style krugs.

His dying wish is for you to visit Gyorn in the town of Stonebridge and try and find out what's happening. The first thing you need to do is forget that you're a farmer - don't bother picking up any of the farming tools you see lying around your fields.

They take up a lot of space in your inventory and aren't as effective a weapon as the knife you're already holding. Work your way through your farmlands, taking out the krugs along the way. Make sure you pick up the fireshot spell that's directly across the bridge from where you start, as this is your first combat magic spell and it makes for a good ranged attack.

About 50 per cent of barrels and chests around the place contain gold, potions or other items, so basically bash everything that can be bashed. From there on in it's basically a case of battling your way through the fields and woods.

The footpath is obvious, but it's always worth deviating a little because you can often find hidden caves and more things to kill. You'll find that the easy route to Stonebridge has been blocked, and instead you'll have to take the scenic route through the local crypts to reach the village.

The crypts contain not only lots of loot and some tough little baddies, but also the second member of your party, Ulora. Sit down a while and think about what you would really like to see in a computer role-playing title if you were designing your own game. Just about every new RPG that comes along supposedly having learned from the mistakes of its competition has flaws in character management, inventory handling, camera placement, you name it, they know how to break it.

All of this is about to change. Dungeon Siege is a classic example of how to make a game which helps the player at every turn instead of making the most simple things frustratingly difficult. It is no exaggeration to say the user interface is a masterpiece of design in itself. Picture the scene: you have a party of four characters who spend their time exploring a new land and killing things in the face as they go along in time-honoured RPG tradition , and of course, looting the corpses of everything they kill.

As always, before you know it you have more stuff than you know what to do with. You want to know what all this stuff is, you want to know what it does and which members of your party can use it, and you want to know now.

Exchanging items between characters is as simple as dragging them from one inventory window to another. This is all the more convenient since Dungeon Siege is all about one thing and one thing only: non-stop action. Combat is relentless, even at the beginning when you start with just one character in your party the enemies never stop coming. They are all over the place.

You start the game in farmland and can't even move outside without tons of things trying to make a huge dent in your health bar. This is a little daunting at first, as you can't so much as take in your surroundings without being leapt upon by creatures of all types and sizes, but once you get used to the pace of the game, combat is fairly easy to get through, and later in the game when you have a full party of characters you can prepare for any eventuality with the use of effective formations, and by assigning your characters to specific roles during battle.

However, combat could have been nigh on impossible to deal with if it were not for the excellent 3D camera which lets you control the action from literally any angle you choose.

A zoom feature enables you to get a close-up view of the action at any time, and while this won't particularly help you in battle, you will find yourself using it often just to get a better look at some of the most detailed and impressive character and monster designs ever seen in a game of this type. The visuals in Dungeon Siege are breathtaking in places, and always impressive no matter where you are in the game, be it inside a new town or traversing a new dungeon or outdoor area, the level of detail is staggering.

It has to be said though, that standing about taking in the beautiful surroundings can often prove disastrous, with countless hordes intent on ending your virtual existence. You can. Dungeon Siege does not feature standard RPG class types such as wizards, rogues etc, instead it encourages you to develop your characters in any way you see fit. Each character has four skills available to them: melee, ranged combat, and two schools of magic - combat and nature.

The more you use a skill, the more experience you gain in this particular skill, and repeated use of the same skill will bring your characters up in level. For example, a character that always uses melee weapons will go up in melee skill and his levels will be raised accordingly in this type of combat.

Using a party of four, we developed two very strong melee types to stand up front and take a beating, with a combat mage at the back raining down a heavy area of effect spells, and another character skilled in range combat striking from a distance and doubling up as a healer through the use of nature magic.

Formations help a lot in these situations it's always wise to keep your healer and magic user at the back and you can choose from one of many formations simply by right clicking the mouse and moving it till you find the shape you want your party to stand in. This emphasises the constant attention to user friendliness which is prevalent throughout the game.

Another advantage of this method of character development is that all the spells and weapons and items are available to all your characters providing they meet the base requirement for the spell or item in question. Dungeon Siege's unique method of character improvement negates the need for the myriad of statistics you will see in most role-playing games.

There is no need for a long list of statistics going into meticulous detail for each ctiaracter, since you can see very clearly at a glance where your strengths and weaknesses are for each party member and improve them accordingly if necessary.

This may alienate those of you who like nothing better than to sit for hours staring at long reams of statistics and trying to work out what the hell they all mean and what benefit you will get by tweaking them or what you will cock up if it all goes horribly wrong , but spend a little time experimenting with different combinations of skillsets and you will soon see that all the tools you need to fine-tune your characters are right there at your fingertips.

It all makes for a very fast-paced. This was the goal of Gas Powered Games when it set out to make Dungeon Siege, and it has certainly achieved it. Dungeon Siege's remarkable innovations all relate to game interface and design as opposed to the gameplay itself which doesn't stray far from standard RPG action-based shenanigans. You will want to get to the end of the game just for the immense satisfaction of exploring the beautiful gameworld and discovering new spells and items as you go, both of which are plentiful and varied.

In summary then. Dungeon Siege is a technological triumph and one of the most enjoyable games we have played in a long time, and if you like your RPGs to place more emphasis on action and combat than stats, there is currently no better choice on the market. Dungeon Siege introduces the concept of pack mules to get around this problem.

Buy one of these handy beasts and you can store everything you find on your travels and then sell it when you get to the next town or merchant. You are advised to buy one of these creatures as soon as you can. While decent armour and most items can be found through killing things and taking what they drop, higher level spells, and new party members can not.

There are two schools of magic: combat and nature, and you can find spells by killing enemies or buying them at shops throughout the game.

This is a great idea in theory, and even better in practice. If any developers out there are in the midst of designing a new RPG, they would do well to take note of this feature. You're on your way to Stonebridge, though not by choice.

After krug raiders killed your neighbors and set fire to your farm, however, it seems to be the only option left to you. All those years of wielding a pitchfork have paid off, though, as a pile of krug corpses can testify to. Along with a book of magic, an old peasant short bow, and the few scraps of armor you've been able to glean off defeated enemies, you're actually starting to get some battle skills.

And you'll need them, too. The tapestry of rumors you've heard from those you've met in your travels paints a grim picture: Krug and Goblin hordes are overrunning farms and small villages. Legions of undead spill out from their burial grounds and unnamable creatures destroy both people and property.

There are even rumors of dragons. It's hard to make heads or tails of what's true and what is simply rumor, but one thing's for certain; the kingdom of Ehb is in serious trouble. An immersive dungeon crawl with extensive online abilities, along with superb graphics, audio, and user interface, Dungeon Siege is easily this year's most exciting title.

Dungeon Siege plays in many aspects like your typical dungeon crawl'choose your fighting style, kill the monsters, pick up the swag, get better equipment in town, etc.



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