I intend on giving it some different abilites to affect ships near it other than the traditional star: I have to fix the corona color, and the far away picture, but that will be soon. I realized the Dreadnaught ship photos didn't work. Styr, As my first custom race, it will have both Vasari and Advent ships and technology. I'm not that deep into 3D modeling yet, but I can do texturing. But don't worry, the 3D modeling is right around the corner. I need that for my plans with Master of Orion and Star Control ships.
The Atlantian ships are balanced however, as they cost more in resources as well as fleet supply. They also take 3 times as long to build. So they will be very slow to start out, a huge weakness, but once they have some ships out, they would be a very tough race to defeat, and a great race to weild in battle.
Awesome job Danman. Can you post links in your original post to each of the modders main page so i can see what each mod in this pack does? Kreyson, No problem. I want to make sure that each of these modders get credit for their great work.
They are the ones that have inspired me to get into modding, and to create this mod to display all of our works. I will work on that right away. You will then be able to link over to their forums to see their works in action. Then you will be able to grasp the scope of this mod, to bring it all together.
Thanks for the post. Ok, links updated. Now you can navigate to all the original modder's webpages. Please give them support and gratitude! I also increased the gravity well from 60, to ,, so now there is a lot of room to battle around the star.
Here are the new pics showing the corona and the new gravity well: The next step is to make the skybox purple too, and fix the icons to appear purple. I need a little help from Uzii with the icons though, as they are beyond my knowledge.
My next star for now is a white dwarf that will be smaller than the other stars, actually "dwarfed" in size. I'll post pics as soon as I am done. Wait, so do you have a downloadable version out or are you just letting us know what you will be merging? The Atlantians look great, if a wee bit imbalanced. Also, people are just talking "what ifs" right now, but if a Halo mod were to be released I would recommend merging that as well. I have been trying to start my own Halo mod but importing into this game is a bit tricky CanadaMan, First off, if you get that Halo mod running, I would be more than happy to add it to this mod.
I'm not only talking the talk, I'm walking the walk too. Hopefully in the next day or so I'll provide a link for the full merge in its current form. So far it will include: Sins Plus - newest verion Bailknight's graphic mod - newest version Sins Enhanced - latest Beta Atlantians - in their current state, with 2 new caps, one new cap ship factory, and a new light frigate. The Atlantians are Uber, and at the same time they are not.
The ships and structures take a long time to build, are extremely expensive, and are limited in numbers. This should balance them out, however, in the end game, they are superior as they should be. I am working on Uzii's latest version right now, and should have all the bugs worked out in the merge soon. Then I will post. I will also put out a new post once I have done everything for the Neutron Star, which Uzii is helping with.
Let me know if you need any help with the HALO mod. Your mod sounds like it's gonna be great, and i'm glad to hear that the Atlantians are going to be more balanced than I thought. I might pm you in a couple days if the problem persists. I'll let you know when and if from the looks of it I have any real progress. CanadaMan, Just let me know if you have any problems.
I know what I have taught myself, plus what Uzii has taught me. So, chances are, I might be able to help you out. How do you add new factions? I tried adding one, but the command bar and everything didn't show up. Jon, Check your thread, I put a lot up there. How much modding experience do you have? I'm always looking for people to join my cause.
WWW Link. I will have to break it up into parts though, so you will have multiple files to combine in the end in the final mod folder. I will try rapidshare among others. Perhaps tonight I'll get them up. PirateNeilsouth: It is an honor to have you comment here. I have been following some of your posts for awhile now. Thank you for commenting, and it would be my pleasure to add that mod into mine.
Do you know if I have permission to do this? Just post here and I'll get it. Thanks again everyone for commenting and trying my mod. Happy Sinning! I have heard lots about the "real capital ships" mod, but have yet to use it Can you include something to make the capitol ships the beasts they should be?
Hmm tried to download but it won't let me First off, can the AI play the atlanteans? Other ideas on races since you plan on adding more to it. The shadow from Babylon 5. Low trade, heavy technology on mineral and xtal extraction. Zippyuploader update, Docs and Videos encoding performance boost. The only change is related to an increased file size limit of MB. If something This is probably a long-awaited update, but I assure you that this is not the last change prepared by us for the next 3 months.
Let us know if everything with the new limit works as intended. To upload a file just follow these simple steps:. Benefits of using Zippyshare:. You can then select photos, audio, video, documents or anything else you want to send. The maximum file size is MB. You will see the progress of the file transfer. Please don't close your browser window while uploading or it will cancel the upload.
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